BILL WOLFORD
3738
SW Southern St.,Seattle, WA 98126
bill@vividsound.com 206-227-0374
WORK & EXPERIENCE
Vivid
Sound Productions /Producer/Director/ Sound Designer/ Composer
Notable Projects
2009
· Sound design and implementation for the Ubisoft release of Assassin's Creed: Bloodlines for release in November 2009.
(Developed by Griptonite: Foundation 9)
· Sound design release for Percy Jackson: The Lightning Thief for Nintendo DS.
(Developed by Griptonite: Foundation 9)
2008
· Sound design and implementation for the Activision release of X-Men Origins: Wolverine for release in March 2009.
(Developed by Griptonite: Foundation 9)
· Sound Design for The Exile Project live theater performance.
· Studio production and recording for Eden's Hour weekly radio show sponsored by The David Lynch Foundation.
2007
·
5.1 surround Sound Design and Music composition and
mixing for Pre-show Environment for the Australian Film Commision’s new ARC
Theatre.
·
Onsite Audio Direction, Sound Design, Sound implementation and audio engine
platform integration and debugging for
Airtight Games playable game demo.
2006
·
Recording, mixing and mastering for musical group Oval League CD.
·
Sound Design and
Foley for Sucker Punch Productions 2006 E3 demo video.
·
Sound Effects and Foley for Epic Games new title
GEARS OF WAR.
2005
·
Onsite Sound Design and Sound implementation for Sucker Punch Productions' Sly 3:Honor
Among Thieves for Sony Playstation 2 .
Mixed in Dolby Pro Logic 2 Surround.
·
Composed music for 5 short films for specific films shown at the
Telluride Film Festival.
·
Composed 30 minutes of Music and ambient sound
design for The 2005 Telluride Film Festival Palm Theatre venue.
2004
·
Onsite Sound Design and Sound implementation for Sucker Punch Productions' Sly 2:Band of Thieves
for Sony Playstation 2 . In Dolby Pro
Logic 2 Surround. * Nominated by The
Academy of Interactive Arts and Sicences’ for Best Sound Design*
1998 to 2003
·
Sound Effects and
Sound Design for "Rise of Nations" PC game by Big Huge Games published by Microsoft including expansion pack.
·
Field Recordings of ambient surround sounds in Paris, Florence,
Barcelona, Stockholm, Liverpool for Project Gotham Racing 2 game for X-box
·
Composed music for
Kansas City Life news program intro
·
Composed original
arrangements of Moby Dick, Venus, Behind Blues Eyes for various Go-Kustom
compilations
·
CD mastering for
Go-Kustom Rekords and mixing for Freedirt's new CD.
·
Composed ambient
sound design and music for Dolby 5.1 Surround DVD playing at the Galaxy Theatre
for the Telluride Film Festival.
·
User interface
sounds for the updated Compaq and HP Pocket PC III running Windows CE operating
System.
·
Composed the
opening Music for Experience Music Project's exhibition video "Northwest
Now"
·
Created user
interface sounds and rings for Microsoft Smart Phone
·
Music composition
for Peel interactive, Starbucks and Boston MFA websites.
·
User interface
Sounds for Microsoft Money 2000, 2001,2002, 2003 and TaxSaver 2000
Audio Lead/Sound Designer/Audio
Engineer/Composer Sept. ‘95-98
Microsoft
Projects Redmond, WA
•Sound Design for User Interface applications &
Hardware: The Auto PC (Logo sound), Microsoft Speakers,
Windows 98 Desktop sounds and Plus Pack Desktop Themes (CityScape, Rock
& Roll, Fashion, Architect), U.I. for Windows NT 97, Windows CE
• Sound Design for Games: Asheron’s Call (online),
Football 99 (CD-Rom), Close Combat (CDRom), Golf (CDRom),
Flight Sim (CDRom), 3D Baseball (CDRom), Mind Aerobics (online),
Ants (online), Deadly Tide (CDRom), U2 web Shockwave game.
•Sound Design for Reference & Educational, Music
CDRom: Personal Tutor 97 & 98, Music Central, Cinemania,
Sky Cries Mary CD+ (interactive music CD-Rom)
•Sound Design for Video: Microsoft Games
E3 demo 98, Anarchy (Game Demo), Web TV demo, Gameforge (Game Goup’s
internal promo video), Microsoft Games Logo (Splash screen animation for
CDRom games), SKULL, (Game demo), DMC internal promotional video
•Music Composition: Microsoft Games Logo (Splash
Screen), SKULL, (Game demo), DMC promotional video, Football 99, Mind
Aerobics, Ants, U2 web Shockwave game
Completed Projects through Orca Games Inc. Seattle,
WA
•Sound Design and Production for
Videos in Microsoft
Complete Baseball, Complete Basketball, and Music Central CD-Roms
•Sound
Re-emulation for Return of Arcade 1
•Composed
opening theme and music transitions for Microsoft Complete Baseball.
Audio Engineer/Producer Apr. ‘93-95
The Music Source Seattle, WA
•Edited and premastered 4 CD box
set of John Williams Music for the Star Wars Trilogy (released by
20th Century Fox in ‘94) Which reached GOLD status.
•Remixed,
edited, and premastered soundtrack from the feature film Terminator for
release on CD
•Edited
and premastered a total of 30 movie sound track compilation CD’s
•Assisted
in ADR sessions for Northern Exposure
Engineer/Producer/Assistant Manager June - Dec. ‘92
Dog Fish Sound Portland, OR
•Successfully
organized recording for a live video shoot of Tangerine Dream
concert for Miramar Productions
•1st
engineer on Remote recording audio for video shoot at Lollapalooza
including Red Hot Chili Peppers, Soundgarden, and Pearl Jam
•Produced
and engineered projects by Beef Curtans, Mule, Ansio Bridge Head, The
Whirllees, Saliva Tree, No Way Home, and Roger Nusic
•Assisted
and 2nd eng.: Hitting Birth, Pig Pen, Cave Man Shoestore, amongst others
Tools and Software
Includes
audio content authoring applications and 3rd party and proprietary
software for the implementation of game sound design and music.
· I have working
knowledge of Sony’s Scream Tool and 3D authoring software Maya for
implementation in Playstation games and also Fmod and the Unreal 3 editor.
· I am
proficient and familiar with a good majority of the latest audio and midi tools
and software including but not limited to Pro Tools, applications by Sonic
Foundry, Steinberg, Native Instruments
· I also have
experience with an array of different microphones and outboard gear including
Neumann, Senheiser, AKG, Shure, Sony, Mackie, EV, EMU, Moog, Neve etc…
I am comfortable with the latest Macintosh and PC
operating systems and am familiar with most Microsoft applications such as
Word, Excel, Outlook, Internet Explorer etc…
EDUCATION
·
Studied music composition in the
Experimental Music Studios with Kenneth Gaburo. Also studied Jazz composition
and performance.